JavaFX running in kiosk mode on the Raspberry Pi
The Raspberry Pi in combination with an inexpensive touch screen, makes a perfect controller for a machine or game console.
The Raspberry Pi in combination with an inexpensive touch screen, makes a perfect controller for a machine or game console.
Today I could give my talk “Having fun with Java and JavaFX on the Raspberry Pi” at the JFXDays.
The post “Starting a JavaFX Project with Gluon Tools” shows you how to start a Gluon Mobile Multiview project with a few clicks in IntelliJ IDEA thanks to the “Gluon plugin”.
On foojay.io you can already find two posts by Carl Dea to get you started with JavaFX:
Confused about the release cycles of OpenJDK and OpenJFX and the relationship between them?
After my virtual conference talk “Java and JavaFX on the Raspberry Pi” at the “Oracle Groundbreakers APAC Virtual Tour 2020”, I got in touch with some people who were working on JavaFX 3D in the past, and were curious how that would behave on the Raspberry Pi.
In a previous post “Installing Java and JavaFX on the Raspberry Pi”, you can read how to install BellSoft LibericaJDK to be able to run JavaFX applications with a graphical user interface on a Raspberry Pi with ARMv7 or ARMv8 processor.